Post by Arim Urem'der~ on Mar 1, 2009 23:02:13 GMT -5
Basic Information[/u]
REDRAWING ARIM.
YEAHYEAHPENDINGBITCHES
Name: Arim Urem’der
Age: 17
Grade: 12
Height: 5'3''
Weight: 125 lbs
Blood Type: AB+
Gender: Female
Sexuality: Heterosexual
Eye Color: Deep chestnut brown, almost look black they're so rich, but a gold ring runs around her pupils with random gold flecks.
Hair: Dyed platinum. She's cut it so much over the years, it's quite short these days and is styled accordingly. These days it's barely below her ears with bangs in her face, and one long bang on the side of her head with several bobby pins of various colours in it.
Ethnicity: Korean/Caucasian
Outfits: Arim, as usual, has an ever-changing wardrobe. Every month that passes she turns to a new signature style.
-May
-June
Fanart: Delilah, Emily and Arim as kids. C:
Pass Time Information
Hobbies: Traveling, yoga, exercise, dancing, football (soccer), reading dictionaries and medical encyclopedias, learning random information, cooking (and failing at it miserably), music, sitting in the dark doing nothing, stargazing.
Skills/Talents: Quick runner, swift reflexes, acrobatic-increased skills, intellectual, stronger legs, if there is anything you need to know about the human body, she knows it.
Favorite things: Spicy foods, lemon, soda pop, sushi, popcorn (junk-food in general), her tote bag (she carries just about anything in it), singing, dictionaries, stars, trees, nature, bright clothing.
Clubs: N/A
Gangs: N/A
Misc.: She's a lot smarter than she looks... when she wants to be.
Mental Information
Personality: Rather unusual personality-wise and it tends to change from person to person, she's rather mellow most of the time, a silent, smiling tranquility. Arim doesn't talk a lot, unless she's provoked or she feels the need to comment on something. She tends to be a bit shy at times, but she's kind and friendly. Curious to a fault, can't help but her nose where it shouldn't be very often, gets her into trouble quite a bit. Arim tends to have extensive knowledge on the most random information, especially the medical sciences, sometimes likes to bring it out of the random even though it doesn't make much sense to most. Scatterbrained and absent-minded at times, often has a tendency to get lost a lot. When she gets angry, she tends to insult people's ethnicities, or traits about them, but they often sound a bit too funny to take seriously. Doesn't care about insults to herself, but to people she cares about, she tends to go a bit ballistic. Utterly in self denial that she is Asian.
Mentality: Either a blank-slate or filled with so many complex questions it drives her mad, never a healthy medium. A bit of a worry-wart and tends to run around insane possibilities like mad. She dances around issues a lot, and never speaks her mind.
Ideal: Not an individual to have many of her priorities straight, her ideals always run in awry circles.
Belief: Paganism
Physical Information
Build: Short height compared to most people, hourglass-like figure with longer legs compared to her upper-body. Her skin is darker than most people, because she is Korean, but it’s rather light compared to most. No muscle at all, she’s not that strong in upper-body strength or gives off any inclination she’s strong. However, her legs are much stronger.
Head: She has an oval shaped face that is framed well with her hair, while her eyes have the slit-asian look to them, they are quite big and bright compared to most eyes.
Torso: Slightly above average bust, but nothing monstrous. She has a faired size torso, but smaller than her legs.
Arms: Often concealed with baggy sleeves, but her hands are actually bandaged over with gloves on top of them at all times. No one really knows what her hands look like.
Legs: Not toned at all, fairly normal looking, longer than most legs.
Feet: Size 8 1/2 woman’s.
Defining Marks: She recently got a tattoo on her back of several black stars down her spine, gradually getting smaller towards the bottom. It's unclear why she got it.
Apparel Information
Head Gear: None
Shirts: A red spaghetti strapped dress with a thick vertical black line down the front, connected with two bright pink crossed ribbons. She wears two baggy sleeves that start a bit past her shoulders and end 10 centimeters past her fingers, the top is tied with pink ribbons. She wears black gloves all the time.
Pants: Wears a skirt that hangs a bit above her knees, top layer is bright red with plaid and the bottom is a deep red colour. There is a wide red band around her waist with a large brown belt on her waist with a pink buckle. She wears pink tights underneath her skirt (mostly for her fighting style, doesn’t want to flash).
Shoes: Varies
Misc: Varies
Fighting Information
Fighting Style: “Malandragem” Capoeira
Years Practiced: 10
Description of style: “Dance of War”, this particular style was deprived from Brazil by enslaved Africans that learned to fight with shackles on their hands. The game is marked by fluid acrobatic play, feints, and extensive use of groundwork, as well as sweeps, kicks, hand-spins, cart wheels and headbutts. Less frequently-used techniques include elbow-strikes, slaps, punches, and body-throws. cpoeria is known for being a more ‘playful’ tehnique compared to most fighting styles, it focuses more on confusing the opponent, speed, movement and evasiveness versus damaging. Fakes and feints are also an extremely important element in capoeira games and the setting of "traps" or illusory movements are very common. Since the movement in Capoeira is more fluid and acrobatic-like, it makes the style very unpredictable, and hard to tell what the user will do next. The style can be heavily described like dancing, their moves often involving keeping a beat or flowing to the music.
Arim herself trains under style more based around the polar “Malandragem”, a more confusing and difficult style for Capoeiristas. The term meaning “The Art of Trickery”. This involves a lot of improvisation and modifications of basic moves into a flurry of feints and fakes to trick the opponent into responding wrongly. These attempts can be blatant or subtle at discretion of the players. Effective malandragem lies in the development of sharp observation skills and a keen innate ability to anticipate the moves of the opponent and prepare an appropriate response. Due to Arim’s tiny and feeble build, and very diminished physical strength, her style centers around tricking the opponent and missing thrown punches and attacks.
Overall Strengths: Flexible, unexpected, fluid and quite fast, which enables the user to effectively trick the opponent (Hence the Art of Trickery). It ranges from quick and hard to slippery and fluid, it's hard to predict where she can strike next. While not particularly connected to her style, Arim usually uses her surroundings to her advantage. She's a quick, confident thinker, allowing her to easily use anything against an enemy as she sees fit. She's a bit faster than your average student, at least.
Overall Weaknesses: Not overly powerful or destructive. Leaves many vulnerable and open areas to attack if given, and balance is hard to maintain. She's rather feeble compared to most fighters, and probably cannot stand against many hard-blown attacks. A student who trains more in dexterity could probably easily out-run her as well. Her fighting style can easily make her dizzy if she isn't careful, and if careless, could accidentally injure herself if she doesn't pay enough attention. Because of this, she focuses very hard on dodging when she's moving most of the time.
History Information
History:
Cosette Faustine was born in North America as an only child in a well-set family. While not rich, they were above middle class, at least enough to hire a round-the-clock nurse to take care of Cosette 24/7. Her parents were not very maternal figures, often going to work or doing their own thing, leaving Cosette and her nanny, Yuta, alone. Unknown to her parents, she was a phenomenally smart young girl, reading books at a young age and trying to expand her curiosity with the literature around her. The descent of Yuta was Brazilian and an expert of Capoeira, taught the little girl all the basics. Cosette was home schooled with Yuta because Cosette had problems interacting with students at a young age, often oddly avoiding them or just not talking to them at all. With her parents always gone, and most of her time spent with Yuta, the young girl grew increasingly attached her to nanny and distanced from her parents. The lack of love and affection from them replaced with Yuta was all she had, and it was all she needed.
However, things didn’t roll over quite as well as they had wanted. Parents had grown increasingly jealous that Cosette had become closer to Yuta than they had ever been with her, thinking that the nanny was at fault for this. Simple solution? Fire the nanny. Having grown into such a mother-daughter relationship with Cosette, the nanny did not want to part with the young girl, unable to ever see her again. A quarrel burst from the two oppositions, Yuta did not want to leave, but the parents refused to let her see their daughter ever again. Blinded with fury, Yuta grabbed a nearby lamb and beat them to death in a fit of rage, only to realize once they were dead what she had done. Unknown to the nanny, the young girl had witnessed the whole thing behind her. However, Cosette’s eyes were only blank with disappointment rather than fear and devastation; she felt no love towards her parents so she could feel no remorse for them. However, her concern was what would happen to Yuta.
It had started, it was then the ultimate test of her wit, Yuta can not get caught. Spending her immense time, she moved everything around, making a tale and shaping it for an alibi for her beloved nanny. However, it was never to cover up the corpse… there was too much evidence already against that; she could not cover up the murder itself. Too many people knew her parents, and knew that they were at home. Instead, she had to alter it. Presenting the evidence herself, she made it look like she herself had committed the murder against her parents, her already unstable social skills presenting as good evidence. Yuta was never trialed, and for punishment, Cosette underwent counseling and rehabilitation. While this was the only lawful punishment for her, it had affected her mentally. Rearranging corpses, fixing the deaths and making it look like she had committed them, it had damaged her consciousness. Cosette started to have problems; she constantly washed her hands, and could never touch herself anywhere. She complained her hands reeked of blood, and were constantly stained red. As time went on, she could only see her hands covered in blood all the time, her wrists suddenly became chronically itchy and she had to constantly scratch and pick at them. The young girl complained there was something underneath her skin that was making her itch, and she had to get it out. Doctors had wrapped up her arms to the elbow, making her wear short gloves to get her to stop this horrible habit.
Having gone through 6 years of rehabilitation; Cosette finally needs to return to mainstream schooling. Due to private reasons, her name had been changed (by her personal preference) to Arim Urem’der. Learning from counselors to become more social, she was finally fit to communicate with others. She finally started the first day of school ever, being supported all the way by her adoptive mother, Yuta.
Arim Urem’der.
Cosette Faustine was forever dead.
Or so she thought.
Arim managed to make a few friends at 259, and develop her social skills a bit more. She's still as flighty as ever, though. Arim finds it increasingly hard to contain herself at times, but manages somehow. Recent events with the teacher Serj Castlereagh at PHS#259 had her on edge at a near constant rate, making her very jittery, unstable even. Hopefully San Fransisco can improve this for her.
Living Status Information[/u] Bunks with Delilah at her rather expensive home.
Type of resident: Permanent
Roommates: Delilah Adele Black
Cases Against The Faculty: 0
Cases Of Hurting Students: 0
Put my earmuffs on the cupcake, Jenkins.
.....
Bitches don't know about my cupcakes.
==========EXP/STAT HISTORY:==========
Beginning stats:
Strength: 5
Dexterity: 20
Constitution: 5
Intelligence: 30
Wisdom: 20
Charisma: 10
EXP gained:
-PHS#259 Anniversary: +6 EXP
-PHS#259 Award [Weakest Member]: +1 STR
AnaPhysio class: +2 EXP
November 2008 Event: +2 EXP, +1 WIS
[/color][/size]
REDRAWING ARIM.
YEAHYEAHPENDINGBITCHES
Name: Arim Urem’der
Age: 17
Grade: 12
Height: 5'3''
Weight: 125 lbs
Blood Type: AB+
Gender: Female
Sexuality: Heterosexual
Eye Color: Deep chestnut brown, almost look black they're so rich, but a gold ring runs around her pupils with random gold flecks.
Hair: Dyed platinum. She's cut it so much over the years, it's quite short these days and is styled accordingly. These days it's barely below her ears with bangs in her face, and one long bang on the side of her head with several bobby pins of various colours in it.
Ethnicity: Korean/Caucasian
Outfits: Arim, as usual, has an ever-changing wardrobe. Every month that passes she turns to a new signature style.
-May
-June
Fanart: Delilah, Emily and Arim as kids. C:
Pass Time Information
Hobbies: Traveling, yoga, exercise, dancing, football (soccer), reading dictionaries and medical encyclopedias, learning random information, cooking (and failing at it miserably), music, sitting in the dark doing nothing, stargazing.
Skills/Talents: Quick runner, swift reflexes, acrobatic-increased skills, intellectual, stronger legs, if there is anything you need to know about the human body, she knows it.
Favorite things: Spicy foods, lemon, soda pop, sushi, popcorn (junk-food in general), her tote bag (she carries just about anything in it), singing, dictionaries, stars, trees, nature, bright clothing.
Clubs: N/A
Gangs: N/A
Misc.: She's a lot smarter than she looks... when she wants to be.
Mental Information
Personality: Rather unusual personality-wise and it tends to change from person to person, she's rather mellow most of the time, a silent, smiling tranquility. Arim doesn't talk a lot, unless she's provoked or she feels the need to comment on something. She tends to be a bit shy at times, but she's kind and friendly. Curious to a fault, can't help but her nose where it shouldn't be very often, gets her into trouble quite a bit. Arim tends to have extensive knowledge on the most random information, especially the medical sciences, sometimes likes to bring it out of the random even though it doesn't make much sense to most. Scatterbrained and absent-minded at times, often has a tendency to get lost a lot. When she gets angry, she tends to insult people's ethnicities, or traits about them, but they often sound a bit too funny to take seriously. Doesn't care about insults to herself, but to people she cares about, she tends to go a bit ballistic. Utterly in self denial that she is Asian.
Mentality: Either a blank-slate or filled with so many complex questions it drives her mad, never a healthy medium. A bit of a worry-wart and tends to run around insane possibilities like mad. She dances around issues a lot, and never speaks her mind.
Ideal: Not an individual to have many of her priorities straight, her ideals always run in awry circles.
Belief: Paganism
Physical Information
Build: Short height compared to most people, hourglass-like figure with longer legs compared to her upper-body. Her skin is darker than most people, because she is Korean, but it’s rather light compared to most. No muscle at all, she’s not that strong in upper-body strength or gives off any inclination she’s strong. However, her legs are much stronger.
Head: She has an oval shaped face that is framed well with her hair, while her eyes have the slit-asian look to them, they are quite big and bright compared to most eyes.
Torso: Slightly above average bust, but nothing monstrous. She has a faired size torso, but smaller than her legs.
Arms: Often concealed with baggy sleeves, but her hands are actually bandaged over with gloves on top of them at all times. No one really knows what her hands look like.
Legs: Not toned at all, fairly normal looking, longer than most legs.
Feet: Size 8 1/2 woman’s.
Defining Marks: She recently got a tattoo on her back of several black stars down her spine, gradually getting smaller towards the bottom. It's unclear why she got it.
Apparel Information
Head Gear: None
Shirts: A red spaghetti strapped dress with a thick vertical black line down the front, connected with two bright pink crossed ribbons. She wears two baggy sleeves that start a bit past her shoulders and end 10 centimeters past her fingers, the top is tied with pink ribbons. She wears black gloves all the time.
Pants: Wears a skirt that hangs a bit above her knees, top layer is bright red with plaid and the bottom is a deep red colour. There is a wide red band around her waist with a large brown belt on her waist with a pink buckle. She wears pink tights underneath her skirt (mostly for her fighting style, doesn’t want to flash).
Shoes: Varies
Misc: Varies
Fighting Information
Fighting Style: “Malandragem” Capoeira
Years Practiced: 10
Description of style: “Dance of War”, this particular style was deprived from Brazil by enslaved Africans that learned to fight with shackles on their hands. The game is marked by fluid acrobatic play, feints, and extensive use of groundwork, as well as sweeps, kicks, hand-spins, cart wheels and headbutts. Less frequently-used techniques include elbow-strikes, slaps, punches, and body-throws. cpoeria is known for being a more ‘playful’ tehnique compared to most fighting styles, it focuses more on confusing the opponent, speed, movement and evasiveness versus damaging. Fakes and feints are also an extremely important element in capoeira games and the setting of "traps" or illusory movements are very common. Since the movement in Capoeira is more fluid and acrobatic-like, it makes the style very unpredictable, and hard to tell what the user will do next. The style can be heavily described like dancing, their moves often involving keeping a beat or flowing to the music.
Arim herself trains under style more based around the polar “Malandragem”, a more confusing and difficult style for Capoeiristas. The term meaning “The Art of Trickery”. This involves a lot of improvisation and modifications of basic moves into a flurry of feints and fakes to trick the opponent into responding wrongly. These attempts can be blatant or subtle at discretion of the players. Effective malandragem lies in the development of sharp observation skills and a keen innate ability to anticipate the moves of the opponent and prepare an appropriate response. Due to Arim’s tiny and feeble build, and very diminished physical strength, her style centers around tricking the opponent and missing thrown punches and attacks.
Overall Strengths: Flexible, unexpected, fluid and quite fast, which enables the user to effectively trick the opponent (Hence the Art of Trickery). It ranges from quick and hard to slippery and fluid, it's hard to predict where she can strike next. While not particularly connected to her style, Arim usually uses her surroundings to her advantage. She's a quick, confident thinker, allowing her to easily use anything against an enemy as she sees fit. She's a bit faster than your average student, at least.
Overall Weaknesses: Not overly powerful or destructive. Leaves many vulnerable and open areas to attack if given, and balance is hard to maintain. She's rather feeble compared to most fighters, and probably cannot stand against many hard-blown attacks. A student who trains more in dexterity could probably easily out-run her as well. Her fighting style can easily make her dizzy if she isn't careful, and if careless, could accidentally injure herself if she doesn't pay enough attention. Because of this, she focuses very hard on dodging when she's moving most of the time.
History Information
History:
Cosette Faustine was born in North America as an only child in a well-set family. While not rich, they were above middle class, at least enough to hire a round-the-clock nurse to take care of Cosette 24/7. Her parents were not very maternal figures, often going to work or doing their own thing, leaving Cosette and her nanny, Yuta, alone. Unknown to her parents, she was a phenomenally smart young girl, reading books at a young age and trying to expand her curiosity with the literature around her. The descent of Yuta was Brazilian and an expert of Capoeira, taught the little girl all the basics. Cosette was home schooled with Yuta because Cosette had problems interacting with students at a young age, often oddly avoiding them or just not talking to them at all. With her parents always gone, and most of her time spent with Yuta, the young girl grew increasingly attached her to nanny and distanced from her parents. The lack of love and affection from them replaced with Yuta was all she had, and it was all she needed.
However, things didn’t roll over quite as well as they had wanted. Parents had grown increasingly jealous that Cosette had become closer to Yuta than they had ever been with her, thinking that the nanny was at fault for this. Simple solution? Fire the nanny. Having grown into such a mother-daughter relationship with Cosette, the nanny did not want to part with the young girl, unable to ever see her again. A quarrel burst from the two oppositions, Yuta did not want to leave, but the parents refused to let her see their daughter ever again. Blinded with fury, Yuta grabbed a nearby lamb and beat them to death in a fit of rage, only to realize once they were dead what she had done. Unknown to the nanny, the young girl had witnessed the whole thing behind her. However, Cosette’s eyes were only blank with disappointment rather than fear and devastation; she felt no love towards her parents so she could feel no remorse for them. However, her concern was what would happen to Yuta.
It had started, it was then the ultimate test of her wit, Yuta can not get caught. Spending her immense time, she moved everything around, making a tale and shaping it for an alibi for her beloved nanny. However, it was never to cover up the corpse… there was too much evidence already against that; she could not cover up the murder itself. Too many people knew her parents, and knew that they were at home. Instead, she had to alter it. Presenting the evidence herself, she made it look like she herself had committed the murder against her parents, her already unstable social skills presenting as good evidence. Yuta was never trialed, and for punishment, Cosette underwent counseling and rehabilitation. While this was the only lawful punishment for her, it had affected her mentally. Rearranging corpses, fixing the deaths and making it look like she had committed them, it had damaged her consciousness. Cosette started to have problems; she constantly washed her hands, and could never touch herself anywhere. She complained her hands reeked of blood, and were constantly stained red. As time went on, she could only see her hands covered in blood all the time, her wrists suddenly became chronically itchy and she had to constantly scratch and pick at them. The young girl complained there was something underneath her skin that was making her itch, and she had to get it out. Doctors had wrapped up her arms to the elbow, making her wear short gloves to get her to stop this horrible habit.
Having gone through 6 years of rehabilitation; Cosette finally needs to return to mainstream schooling. Due to private reasons, her name had been changed (by her personal preference) to Arim Urem’der. Learning from counselors to become more social, she was finally fit to communicate with others. She finally started the first day of school ever, being supported all the way by her adoptive mother, Yuta.
Arim Urem’der.
Cosette Faustine was forever dead.
Or so she thought.
Arim managed to make a few friends at 259, and develop her social skills a bit more. She's still as flighty as ever, though. Arim finds it increasingly hard to contain herself at times, but manages somehow. Recent events with the teacher Serj Castlereagh at PHS#259 had her on edge at a near constant rate, making her very jittery, unstable even. Hopefully San Fransisco can improve this for her.
Living Status Information[/u] Bunks with Delilah at her rather expensive home.
Type of resident: Permanent
Roommates: Delilah Adele Black
Cases Against The Faculty: 0
Cases Of Hurting Students: 0
Put my earmuffs on the cupcake, Jenkins.
.....
Bitches don't know about my cupcakes.
==========EXP/STAT HISTORY:==========
Beginning stats:
Strength: 5
Dexterity: 20
Constitution: 5
Intelligence: 30
Wisdom: 20
Charisma: 10
EXP gained:
-PHS#259 Anniversary: +6 EXP
-PHS#259 Award [Weakest Member]: +1 STR
AnaPhysio class: +2 EXP
November 2008 Event: +2 EXP, +1 WIS
[/color][/size]